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'Quantum Break' Is Xbox One's First True System Seller


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'Quantum Break' Is Xbox One's First True System Seller published by Evanvinh
Writer Rating: 2.6429
Posted on 2016-04-09
Writer Description: Evanvinh
This writer has written 733 articles.

By Dave Thier

Console exclusives are a strange thing, here in 2016. The vast majority of AAA releases are multiplatform, and, by and large, you can play pretty much whatever games you want no matter which console you decide to go for, unless its the Wii U. And yet we’ve still got these games, the few that you need actually need a specific machine for. There’s a lot of pressure on them, giving that they become the prime differentiating factor between the Xbox One and the PS4. Now, however, the Xbox One may have its first great exclusive — Quantum Break.

The Xbox One has had some great exclusives before, but none of them quite sing like Quantum Break. Sunset Overdrive was fun for a moment, but ultimately not quite distinct enough to justify buying a machine. Rise of The Tomb Raider is coming to PS4 next year, so that knocks that one out. Forza’s cool, but there are other racing games. Halo 5 is excellent for Halo fans, but it felt a little tired, like it lacked the energy to make the argument for the Xbox One. Quantum Break, however — this game is something else.

Quantum Break is not the best game I’ve played in the past few months. It’s got too many problems to give it that accolade. But i t certainly shows off the Xbox One’s hardware: Remedy has squeezed every last morsel it could out of this box, and it shows. More to the point, though it’s truly odd. It’s the sort of thing that you’re really not going to get anywhere else, and that’s sort of the point. It scratches an itch I didn’t know I had, and it stands somewhere in a class all it’s own. It’s a bold, oddly successful experiment of a video game, the sort of thing that becomes more possible when under the protective umbrella of a Microsoft. If feels, genuinely, like something you’d be missing out on if you only had a PS4.

(It should be noted, of course, that Quantum Break is not exclusive to the Xbox One — it’s also available on PC. But if you’ve got a computer powerful enough to run Quantum Break close to what Remedy has going with the Xbox One, you’re in a special group already. This is first and foremost a console game, and I think it’s reasonable to think of it that way)

PS4′s first system seller was probably Bloodborne — brilliant, moody, dense and bizarre, something about felt ineffably a part of the Playstation brand — like Quantum Break, it was an experience that Xbox One owners were truly missing out on. I imagine a number of people bought PS4s to get a chance to try that one out. Quantum Breakprobably won’t make too much of an impact on the bottom line, console wars-wise. PS4 has firmly secured its place at the head of this generation. But it’s a bizarre game — one that’s worth making, and playing. Worth, maybe, getting some new hardware for.



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